Better effects and builds on Ole in Dislyte

The dystopian futuristic setting and outer storyline, along with some great visuals, make Dislite Immediately attractive. But while you might come for the aesthetic, it’s the gameplay that gets people to play. Turn-based battles offer a massive array of challenges, from single bosses to team and PvP battles. Each one of you needs to create the right team of heroes (called Espers) to achieve victory.

Related: Dislyte: Character Layer List

There are over 80 different espers in Deslet, each with its own unique set of skills. Whether they’re combat or defender units on the front lines, healers in the back, or controllers pulling strings with buffs and debuffs, there’s always room for new builds and strategies. It’s even better if Esper fills several roles – and that’s where the likes of Ollie are.

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Primary strength and abilities

Ole is an Esper fighter who takes the fight to the enemy by either taking damage to a single target, reducing their abilities, or both. He can be aggressive but also protects the most vulnerable team members by keeping out of prison – a true hero type! He only has two attacks, because his second ability is passive. Note that this is also on the idle time timer, so to be most effective you’ll want to raise it as high as possible.

  • Duat’s law (Cooldown: Four to Five Turns*): Attacks a single enemy with 170% ATK plus a percentage of Max HP. It also causes a DEF Down for two turns and a Taunt for one, forcing the target to hit an initial with his basic attack on his next turn. After Ollie reaches the third level of Resonance, this skill also gives him immunity for one turn.
  • Salvational provisions (Negative. Cooldown: five to nine cycles*): If this skill is available, it will be done automatically Revive an ally when they deal fatal damage while also granting them immunity and recovery from one turn. Finally, Ole casts the Duat Law as a counter-attack.
  • hookstrike (Basic Ability): Deals up to 120% attack to one enemy, with 80% chance of silence for one turn. While they were silenced, they could only cast their basic ability.
  • Captain’s ability: Increases SPD for all Espers allies by 25 percent.


* Both Duat’s law And the Salvational judgment Their waiting times can be reduced by upgrading the specific skill level with Abilimons.

Ole is at its best when targeting a particularly annoying opponent in an enemy squad, or more defensively as a last healer with a good damage output. He also makes a great captain, especially in PvP, as few other Espers get the 25 percent SPD bonus that only five-star SPD Espers have.

Resonance: What stats should you increase?

As a rare five-star Esper, you will be fortunate to have many opportunities to get into Resonate Ollie. But if you do, ATK is always the way to go. Both his offensive ability depends solely on his offensive skill, so it’s best to leave it to someone else in the team to keep him alive.

What combinations of effects are best for Ollie?

Both initial attacks in attack can be really annoying to your opponent but they only hit individual targets – so You want to excite him as much as possible. For this reason, and because he’s likely already started improving team speed with his Captain ability, SPD is a popular leftover route for him. Likewise, you’ll need enough accuracy (ACC) to land those bumps. Moreover, any additional damage output (cash or otherwise) is a bonus.

  • The Wind Walker (Ona): SPD increases by 25 percent.
  • War Machine (Ona): Gives a 30% boost to attack.
  • Arch of Apollo (Moy): ACC’s ACC increases by 25 percent, which increases the chance of downhill slopes.
  • pyrotechnic lighting (Mui): Raised his car average by 20 percent, which gives him a better chance of hitting critical hits.

If you like Ollie more for his Esper saving abilities, especially if you don’t run a traditional healer on the team, you can opt for him instead ocean waves (una) And the Adamantine (moy). The former has a 30 percent chance of reducing cooldowns by one per turn, while the latter grants all team members a 15 percent shield (HP) for two turns at the start of battle.

Sub-effects stats

Since speed tends to be an important commodity in teams that include Ollie, try to get it as a main stat on your Mui II relics as soon as possible. SPD is a great sub-statistic for him too, along with ATK, ACC, and both CRIT bonuses. If you use it more as a processor, both DEF and HP Bonus will definitely help keep it alive.


How to play Ollie in Dislyte

Ole is generally seen as a player-vs-player captain for high-level teams, both in attack and defence. Keeping your Esper ally alive and invincible for at least one extra turn might be enough to win the battle, even at the highest level, if it means surviving an initial attack. extra Five percent captain SPD bump awarded five-star Espers (On the likes of Long Mian’s four-star) It could be enough to swing into a fight before it even started.

He can also be great in story, tower, and cube, where you basically fight other espers – but he’s Much less useful in Dislyte boss fights.

Next: Dislyte: Best Effects

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