Everything you need to know about Rush at Hearthstone.
Hearthstone has a growing collection of mechanics, tricks, and cards that add new ways to play and, in turn, new decks to build. Since the beginning of the game, powerful cards have been defined more by their text, than by the numbers at the bottom of the card, and this hasn’t changed much in the following years:
Rush is an interesting mechanic for a number of reasons. First, there were Rush-like mechanics in Hearthstone long before Rush was conceived. Second, it’s really good – even if it has some flaws. Let’s dive in and see what it’s all about.
What is a rush?
Usually in the game Hearthstone, Minions cannot attack after summoned – This makes the standard minions rather slow with no other mechanic to give them some form of “presence” outside of their stats. On the other hand, Rush allows minions to attack immediately upon being summoned.
However, what makes Rush tick is determinants on this attack. Impulse minions can only attack enemy minions when summoned – They can’t attack the enemy hero at all. Even if there are no followers on the side of the enemy.
Rush vs Charge
Rush is an offshoot of the Charge mechanic that was pre-built in one form or another. where Rush is the client’s attack ability only, Charge allows minions to attack anything they want. This makes the Charge a more powerful effect.
but, There are some trade-offs that make Rush more tempting to pursue. Charging cards usually have very poor stats. Summoning it is expensive, its stats are almost always behind the curve, and it’s more likely to survive until your next turn.
On the other hand impulsiveness, because the effect is weaker as a whole, Allows results in minions with better stats. They often have a better ability to survive on the board, and you’re more likely to have Agent Rush surviving until your next turn. not only this, But Rush’s minions often have more attack, allowing them to trade against more majestic enemy minions..
The best way to use Rush
The best way to use Rush is fairly straightforward because the effect is very limited. You want to use Rush’s minions to effectively eliminate annoying enemies. You summon them, they hit the nearest threat, and if they survive – great. If not, you are still making a favorable deal.
The biggest downside to Rush is that it’s not as flexible as the Charge, and many of the minions you’ll be hitting your Rush dependents with are, You will probably kill your Rush client – Even if they have better stats than their Charge counterparts. This makes Rush disciples, for the most part, very.
finally, Rush followers simply can’t do anything if your opponent doesn’t have followers. This means that you pay a premium to the client who gains no value from their price if you are already in a leadership position.
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